Research Publications
2014
2013
Fast Deformation of Volume Data Using Tetrahedral Mesh Rasterization
Proc. of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation - 2013
Fast Deformation of Volume Data Using Tetrahedral Mesh Rasterization from Jorge Gascon Perez on Vimeo.
2011
BlenderCAVE: Easy VR Authoring for Multi-Screen Displays
SIACG 2011: V IBERO-AMERICAN SYMPOSIUM IN COMPUTER GRAPHICS - 2011
2010
Constraint-Based Simulation of Adhesive Contact
SCA10 (Symposium of Computer Animation 2010)
Modeling and Simulation of a Human Shoulder for Interactive Medical Applications
Proc. of Congreso Español de Informática Gráfica - 2010
2009
Bounded Normal Trees for Reduced Deformations of Triangulated Surfaces
SCA09 (Symposium of Computer Animation 2009)
2008
Optimización del Cálculo de Colisiones para Mallas Deformables mediante Voxelización de Primitivas
CEIG08 (Congreso Español de Informática Gráfica) (Proceedings of the Eurographics Symposium on Rendering) - 2008.